Project co-funded by the Erasmus+ Programme: Youth, Key Action 2 Cooperation Partnerships: 2022-1-ES02-KA220-YOU-000088099

E-DUCATION Against Cyberbulling

The E-DUCATION project focuses on cyberbullying and aims to provide educators, teachers, and youth workers with the necessary tools to address this issue in the digital age. Through a MOOC, 3D animations, and virtual reality environments, the project raises awareness among young people about the impact of cyberbullying and provides tools for its prevention.


The use of new technologies, especially the internet and smartphones, has changed the way we communicate, learn, and access information, and even our roles as social actors.

Communication among young people (or at least a significant portion of it) is no longer visible but happens through electronic devices, both at home and especially in schools and youth centers. Cyberbullying has become increasingly prevalent among young people, especially due to the pandemic, which increased their use of electronic devices.

Therefore, we realize that teachers and professionals regularly interacting with young people (teachers, Youth Workers, education professionals) need tools and knowledge to help young people reflect on their online behavior and how it can influence their peers. It is also crucial for adults to be able to share knowledge about what happens through electronic devices to fulfill their role as educators. The project aims to raise awareness among teachers, educators, and youth workers regarding the use of online tools by young people, as well as provide resources and tools to increase awareness of the cyberbullying issue among the young people they interact with.


The E-DUCATION project aims to transfer on a larger scale all the knowledge and tools acquired in the first ONLIVE project, necessary to identify, address, and raise awareness among young people about the problems caused by cyberbullying. The actions of the project target educators, teachers, and Youth Workers to obtain and implement the resources, skills, and tools needed to identify, address, and raise awareness about the role of educators.

In summary, the objectives are:

  • Improve the skills of educators for the digital age
  • Raise awareness about cyberbullying and online behaviors among young people
  • Transfer knowledge through an accessible and free MOOC
  • Enhance work with young people and promote the exchange of experiences
  • Utilize innovative materials and research for a positive impact
  • Address cyberbullying with emerging technologies

The aim of the project is to address the issue of cyberbullying in an innovative way, using tools such as 3D animation and virtual reality environments, involving young people and adults in transnational collaboration to share practices and visions for cyberbullying prevention.


MOOC (Massive Open Online Course) on cyberbullying 

The MOOC e-learning course aims to train teachers, educators and youth workers on the phenomenon of cyberbullying among young people. It will be developed over a minimum of 5 working sessions of 3 hours each (including videos, readings, discussion activities and individual work). The action also includes the realisation of videos in 3D animation and the involvement of specialised partners for the hosting of the platform and the creation of graphic content. Representatives of each partner organisation will be involved in the recording of the MOOC videos. The course will be hosted on the youth-mooc e-learning platform of the Cazalla Intercultural association.

International training course 

The course will involve 16 youth workers, teachers or educators from the partner organisations, in order to prepare them for the use of virtual reality in youth work, particularly in the mission of raising awareness among young people about the dangers of cyberbullying. The trained participants will become the facilitators of the subsequent pilot workshops.

Pilot workshop on cyberbullying using virtual reality 

Eight pilot workshops on cyberbullying will be carried out, involving 120 young people from Spain, Italy and Macedonia, using virtual reality as an innovative methodology.

Through the use of virtual reality, young people will have the opportunity to live immersive experiences that will help them better understand the phenomenon of cyberbullying. During the workshops, participants will learn to identify cases of cyberbullying, recognise the different roles involved and develop skills to deal with this kind of situations appropriately.

Campaign to raise awareness about cyberbullying through 3D animation videos 

Five 3D animation videos specially designed for social media will be produced as part of an online awareness-raising campaign on cyberbullying aimed at young people and their parents. The aim is to influence the behaviour of parents and young people, making them aware of the problems and risks associated with cyberbullying. It is intended to inform both parents and young people about the basic elements of a cyberbullying situation to help them clearly identify it and provide them with guidelines on how to act in the event of cyberbullying.


The international consortium consists of organisations with expertise in the field of non-formal education and digital education: CAZALLA Intercultural (Spain), Replay Network aps (Italy), Info front - Prilep (Macedonia), Blue Beehive (Spain)


22 months, between 1 of September 2022 and 30 of June 2024.


Soon available online